Backgrounds final design
The final designs for the backgrounds. the reason they are vied from this angle is because the ballon was to fly through these buildings casuing a prallax effect. the reason i added the first one was because i wanted to use it to help me explain the layers and my process. also because i don't save works in progress because it desided it was a waste of space and couldn't possibly help me in any way. that was supid of me. anyway i would draw a hole load of buildings with that settings style in at random on different layers. the coloured onesare in the foreground and are the cloest the smallest building are in the middlegrouund and the large pyramid is the the background. the reason for this layer seperation allows the one doing the parallax to control the layers with ease making the parallax, it also makes changes to the design alot easier as i can just wipe a layer without having to rub around the other layer's lines. as it turned out without the pyramid in the background there wasn't anything of substance to have in the background so i added the extrea buildings, however i couldn't make them small as they would otherwise fade into the background unnoticed, alot like the buildings in the gothic style background design, it is only now that i notice that. part from that i am actully really proud of the gothic background, i think it is as a result of the added detail, which does make it look better, but it also kills to do, as it take up a rediculous amount of time to do.
on the under the sea one i figured out how to create a nice glow using photoshop which was a heavens send and which also made that background. i think this one had a nice balance of detail, as there was enough to keep it interesting but not too much that it takes up a lot of time. also that gap was left for cthuhlu to be animated into or a similar beast, otherwise i might have filled that gap in with something to keep it interesting.
i was to to do these again i might reshade it as there is little to no focusing with these backgrounds, no lack of detail or shading to direct once's eye to a specific point, but as this would have a something moving through it i think that would have acted as the substancial difference to grab the audience's eye.
A selection of Life Drawings
These are a selection of drawing from life. i haven't added them all because they are more or less the same and these are just the best of the lot and they best show what i've done. the main aim is to get to know the human form through life drawings, this is the best way to understand the proportions and shading. also the poses are relatively quick forcing quick drawing, which is useful. the only way i know to improve this is to do more life drawing.
Cinematography Project
Majestic Pirate Animatic
the frames of the pirate storyboard, unfortunately after the hand in i lost the original full page images so i cannot give the dialogue to go with it, but i'll add the animatic so you can experience it your self instead these are pen and pencil on paper, its the same problem i have with storyboards, i need more dynamic shots, like those of the captain and less level shots, and allow more close ups to allow for better acting, again there just needs to be a few frames in between to further illustrate whats going on to allow the viewer to understand and not just me. another problem i found out half way through was that it would help so much if i used a standard template, but i had to stick with my version because then it would be more consistent, so next storyboard it will be in a standard template.
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