Lucid Rough Work
rough character poses, turn around and a couple of character designs, just because i thought i would add some. as it turns out they haven't done the pen character turn around or poses.
i tried to do some expressions with the pen but it didn't really work. most of the character is portrayed through the body of the pen.
Shelterbox BackGround Proper
same old problem, my style is different, or my way of drawing is different from how the others draw their stuff. i think it is how i shade stuff, my brush is softer than theirs and my way of drawing is just sketchier than theirs. other than that it is quite nice in terms of parallax, although there isn't much room for the layers to move there are a fair few layers that can move, although they haven't used the layers for parallaxing. i think i would try harder to mimic the others style next time or at least find out how they draw rather than just going ahead with this.
Lucid Proof of concept animation
this is the proof of concept animation for the group project lucid. the first video is to get the motion understood. this was the longest of all of the stages to complete because i had to both think of where the characters be and how they would move. now i could have done this in three separate shots, but nope that's the easy way, i went with a dynamic camera shot where the camera followed the characters. it was a pain considering that sort of movement is what companies use 3D software for, even in 2D films. now i know i should do fast movement on ones as that would make it look better, but i just couldn't do that because that would double the work load and i just do not have the time for that fun. a small problem is that there could be some frames added into the center of the animation.
the second is the lining. it is nicer than the first. but that could be because it is actual straight lines rather than rough probable lines. one problem is that center part of the animation. it's jump is much more visible even with the tidying up. hopefully that will go away with the colouring of the animation.
the colouring animation looks quite nice, thankfully the final colour choices were chosen by the time i came to colouring because that would have been annoying. the jump in the center of the animation is still visible just less so thanks to the colouring. the shadows was a last minute invention to just add something to the shot to prevent it from looking too empty, and those shadows are used by Saul Steinberg in some of his works, so it counts!!!
ShelterBox Walk Walk
so this is the walk cycle for the a guy carrying the box. the reason the background is black is because i did a background on photoshop that is going to be used instead, also so the guy can be taken as just him and put into the background. i still have that annoying situation of bubble and boil, its a pain but at least it isn't as bad as some of my previous one. practice makes perfect. also the box does move a little independently, but that can be a way the guy is carrying it. also my style is quite different from everyone elses, and that annoys me. its not dramatically different but noticeably but i can't fix that now. but maybe i would if i come back to it.
Walk Cycle two men Finished?
TOOK TOOK Complete?
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