rush Job spin

i knew i could do this as i had done a lesser version before the summer. it is more complicated but it is also an animatic in delivery  so it evens out. the skeleton video at the top is the rough layout to help me understand the positioning and dimensions of the body in three dimensions.
it would be interesting to smooth out the animation into a full animation but there wasn't time and not what i was meant to do. in having the animation smoother the falling objects would be easier to follow as they fall but that is a fault that came about as a result of the requirements of the animation.
something that you wouldn't notice because of the animatic finish, is that some objects vanish once out of frame, you'll never notice this seeing as it is hard for me to notice the gun that appears literally in front of the camera and large so maybe it wouldn't be noticed even when it is easier to follow.

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