A Potential wow Image or concept art, i dunno yet. this is meant to be the part when the Alice B, the future version, comes in to warn Alice A, the present version, not to put on the time machine and definitely use it.
the reason as to why it is partly concept art is because it is meant to be using Kevin Dart's background style, but i have kinda taken it beyond that to something completely different, i would like to have done it correctly but at this point i am kinda pushed for time so i'm sticking with it, plus it is still really nice so i probably keep it as a WOW image
Time Anarchist - Animation Test
my main complaint, other than the stupidity of the camera angle, was the poor work of the movement of the background. if i had actually keyed it out, and not did it as an afterthought, it would have looked alot better.
i would also have liked to have done more desinging for it, maybe i could do that if i was to carry this on as a third year film.
anyway, i continue my masocism of using a dynamic shot to really wow everyone that looks at it, distracting them from the terrible storyteller that i am. maybe with practice i will get better.
also it is basically impossible to do one of these dynamic shots without a layout of the room, it really helps to figure out where everything needs to go. there was another layer i deleted that showed my working for this shot, but to anyone but me all it really would look like is a bunch of colourful lines scribbled over this image.
Time Anarchist - Jungle Concept
welcome to the jungle. this is an atempt to see what the dinosaur jungle part of the story would look like in Kevin Dart's art style. it has worked or at least looks really nice, however the amount of detail and different objects would make it too difficult to animate, now it wouldn't be too dificult if i kept the camera in one spot, but i do like my dynamic camera shots, so attampting this with a changing perspective, would be an absolute nightmare. if i was to do this agian i would decrease the amount of stuff thats in the image, add a more pronounced shadow and light stream, as to keep it more in tune with Kevin's work and actually atempt it in animation.
Time Anarchist - WOW-Concept art
so the isea behind this image is that Alice A has time traveled to roman times and has set the two gladiators against Alice B in an atempt to slow or stop Alice B. my god having named them has made explaining the situation alot easier. anywhoo, this is my first proper attempt at mimicing the style i am using for the background, im using an artist called Kevin Dart, he is a background artist and concept artist in the industry and his style fits with the Toonimated style.
i would love to have tried this again paying more attention as to where the lighting goes, when i was doing this i was more focused on the style, design and the placement, also getting it done in a reasonable amount of time. maybe i could also have used the same brush i used to texture the background to create the shadows creating the same edge that is created when Kevin does his shading.
i would love to have tried this again paying more attention as to where the lighting goes, when i was doing this i was more focused on the style, design and the placement, also getting it done in a reasonable amount of time. maybe i could also have used the same brush i used to texture the background to create the shadows creating the same edge that is created when Kevin does his shading.
Time Anarchis - Ispiration and Potential WOW image
The Inspiration is basically a mood board comprised of images that realte to the artstyle that i am trying to mimic, and for the character inspiration, ive added design aspects or feature that i wanted in on the character design, not all of them are in the art style, but thay are the best form of referesnce i have.
the Potential WOW imageis meant to be Alice A smashing through a clock wirlpool thing creating a butterfly from the shatter lines of the smash. i would love have gone over this again after the story has bee nailed down, and as a result this image doesnt represent exacty what is happening in the story due to it being done before a major story rewrite.
Time Anarchist - style study and expresions
It has come to my attention that i had failed to upload the style study, probably due to forgetfulness and or stupidity, but anywhoo it here. there are two drawing among them that are not a copy of one of Toonimated's drawings, and those where to try and understand the styl, needless to say i hadn't quite gotten it yet so i did a couple more of toonimated's drawings. now i chose this style for a differnt story, but i changed it, but i didn't want to change the style, because i liked the style, it could work well in animation and ive already put effort into leaerning this style, so by joeb i was keeping it!
the character expresions are self explanitory ... expresions. i used some base versions, however the most useful one is the wierdest, and that was the WTF version, hmm now that i think about it, that makes sense because time travel is very confusing, people will be doing the WTF face alot.
maybe i should do some more or have a version for Alice B, future version.
Time Anarchist - Character Turn arounds
The top Character is the present self time traveler, actually this is going to get confusing if i refer to her like this, i'll call her Alice, because time travel is a rabit hole of insanity that does its absolute best to confuse you.
ok so top Character turn around is Alice A, the present version of Alice. i have come to the conclusion though that the anarchist symbol on her shirt is a little too obvious, plus it would be a pain to animate so i dropped it for later designss.. the reasoning behind the design was because the male design was so generic, i took one look at it and vomited in disgust, so i change the gender because why not, and i kept the lab-coat because it fits the character concept, now the hair stylr was because i wanted an anarchist sort of look, rebelious. i coloured the lab-coat a light blue because i originally wanted it white, but i kept working on whit backgrounds meaning i couldn't see a difference, plus a straight white lab-coat is boring, looks like it is unfinished, and it doesn't allow for highlighting, so i went with light blue.
earlier designs had Alice weilding a sledge hammer because i wanted her to be destructive, but due to a combination of story irrelivance, character designing and laziness it was dropped.
the second character design is Alice B, she is the future version of Alice A, and as because of this i needed to destinguish the two whilst allowing them to be similar, so ive kept the same general outfit, but ive added an eyepatch a shoulder pad and leg things. the hair is also meant to be longer and more unkemot due to time travel shinanigens. as you can see i have dropped alot of detail to make the character easier to animate and try and remain closer to the style of Toonimated.
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